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Language: English (US)

FreeCell – how to play

FreeCell is a solitaire of thinking, not luck. All 52 cards are face up from the start, and four free cells let you put cards aside for a while. Almost every deal can be won if you plan well.

How to play, step by step

Step 1

The cards on the table

You play with one deck of 52 cards, all face up in 8 columns. At the top left are 4 free cells, at the top right 4 places for the foundations. There is no stock: every card is on the table.

FreeCell, step 1: The cards on the table 4 free cells 4 foundations 8 columns, face up
  1. 1 4 free cells
  2. 2 4 foundations
  3. 3 8 columns, face up

Step 2

Build down in alternating colours

Put a card on a card one rank higher of the other colour. For example, the 9 of hearts goes on the 10 of spades, but not on the 10 of diamonds.

FreeCell, step 2: Build down in alternating colours Red 9 on black 10 Not red on red
  1. 1 Red 9 on black 10
  2. 2 Not red on red

Step 3

Put a card aside in a free cell

Any card from the top of a column can go into an empty free cell. Each cell holds one card. Later you play the card from the cell onto a column or a foundation.

FreeCell, step 3: Put a card aside in a free cell Into a free cell One card per cell
  1. 1 Into a free cell
  2. 2 One card per cell

Step 4

Move several cards at once

A run of cards in alternating colours can be moved together, as long as there is room: every empty free cell and every empty column lets you move more cards. With 4 free cells you can move 5 cards at once.

FreeCell, step 4: Move several cards at once 3 cards at once Free room
  1. 1 3 cards at once
  2. 2 Free room

Step 5

Use an empty column

Any card, or a run that fits the free room, can go into an empty column. An empty column is worth even more than a free cell, so use it with care.

FreeCell, step 5: Use an empty column Empty column Any card
  1. 1 Empty column
  2. 2 Any card

Step 6

Build the foundations

Start each foundation with an Ace and build up to the King in one suit. Drag a card there, or double-click it (on a phone, tap it). A double-click on a card that cannot go up puts it into a free cell.

FreeCell, step 6: Build the foundations Start with an Ace 2 on the Ace
  1. 1 Start with an Ace
  2. 2 2 on the Ace

Step 7

Win the game

You win when all 52 cards are on the foundations. When every column is in order, the game puts the rest up by itself. Stuck? Undo a few moves and try another plan.

Why can almost every deal be won?

Scoring

MovePoints
Card from a column to a foundation+10
Card from a free cell to a foundation+10
Moving a card that lay on a card it does not fit on+5
Card into or out of a free cell0

With timed scoring (the default) you lose 2 points for every 10 seconds of play, and a quick win earns a time bonus. You can switch to standard scoring in the Options.

Tips

Rules of other solitaire games